Mathematical Biology Seminar
  
              
              
Manfred Milinski, Max-Planck-Institute for Limnology, Plon
  
              Wednesday, April 4, 2007 
              2:55pm LCB 219 Reputation and punishment in human
              public goods games
 
              
                    
              
               
              
              
              
Abstract:
The problem of sustaining a public resource that everybody is free to 
overuse emerges in many social dilemmas. Public goods experiments
usually 
confirm that the collective benefit will not be produced. Because 
individuals and countries often participate in several social games 
simultaneously, the interaction of these games may provide a
sophisticated 
way by which to maintain the public resource. Indirect reciprocity,
'give 
and you shall receive', is built on reputation and we found that it
can 
sustain a high level of cooperation. We show, through alternating
rounds 
of public goods and indirect reciprocity games that the need to
maintain 
reputation for indirect reciprocity maintains contributions to the
public 
good at an unexpectedly high level and leads to high profits for all 
players. Directly punishing defectors can also induce cooperation in 
public goods games although it incurs salient costs both for the
punisher 
and the punished while reputation mechanisms discipline by withholding
action immediately saving costs for the "punisher". Consequently
costly 
punishment should become extinct in environments in which effective 
reputation building is possible. We study experimentally the
interaction 
between punishment and reputation building and the consequences for 
cooperative efficiency in public goods games.
              
 
  
          
           
        
        
         
        
 
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